Or maybe an idea for a new type of unit with upgrades? I'm waiting for your suggestions. This is a very early version, so maybe something should be changed? Horseman -> Elite Horseman -> Cavalry -> Tank -> Modern TankĪrcher -> Bowmen -> Crossbowman -> Elite CrossbowmanĬanon -> Field Cannon -> Artillery -> Modern ArtilleryĮarly Airplane -> Airplane -> Modern Airplane Hoplites -> Spearmen -> Pikeman -> Elite Pikeman -> Musketeer -> Riflemen -> Mechanized Infantry -> Modern Mechanized Infantry Warrior -> Light Footmen -> Heavy Infantry -> Infantry -> Line Infantry -> Modern Infantry Here is the current list of units with upgrades: Groups determine the placement of units on the battlefield.Įach unit can be unlocked by researching technology and then upgraded. Land units will be grouped into 3 types. Each unit will have a different recruitment cost, attack, defense, movement speed and upkeep. Representation of the battlefield in the game. So the AoH 3 will have new battle system. In this topic we will write ideas for new land units. (removed from mod since version 2.6)ĪoH3 will have different types of land units. Mechanics of the leaders remade under the "National bonuses" ( 314 in total) Simplified map of the Tamriel ( 612 prov., 9 scenarios, 87 form.civs) (cuted from mod since version 2.0) Map of the Vvardenfell ( 612 prov., 7 scenarios, 8 form.civs) Map of the Shivering Isles ( 171 prov., 8 scenarios, 4 form.civs) Elaborated map of the Tamriel ( 1797 prov., 57 scenarios, 131 form.civs) (cuted from mod since version 2.0) Map of the Nirn ( 5124 prov., 82 scenarios, 401 form.civs) Actual version of Age of Elder Scrolls - 2.5Īge of Elder Scrolls - modification, that takes you to the universe of Elder Scrolls, to the planet Nirn.
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